I started learning Blender properly in June 2023. I made a couple of things in it previously but I never really watched any tutorials or used it consistently. Here's some stuff I've made so far.
https://www.youtube.com/watch?v=A7sskded6ec
Be warned, he only shows you how to make the sushi and plate, not the whole scene! I like the rice part. This is my first ever render so it looks pretty crummy! Maybe you can do better!
https://www.youtube.com/watch?v=j14b25SnYRY&list=PL3UWN2F2M2C8-zUjbFlbgtWPQa0NXBsp0
Takes you through all the basic parts of making a scene/render, and you get to do some neat physics bits too. The texture stencil is a great tip.
https://www.youtube.com/watch?v=dEGJeVnWZAA
This cute soft blocky style is popular on social media. Gives you lots of practice on the workflow of making those forms (cube, bevel, subsurf, duplicate and separate faces). 3DGreenhorn absolutely blasts through the modeling so make sure to pause often.
I also made a scene of my room at sunset using what I learned from this tutorial. (The triangle thing on the desk is a Jellycat Amuseable Brie)
https://www.youtube.com/watch?v=kbiMXiUz9cc
I did the spots differently but you know what, theirs looks better. I guess I couldn't be bothered to add the sparkles so it looks a bit bland. Here I started trying to add a subtle gradient to most elements of the scene to provide some visual variation.
https://www.youtube.com/watch?v=tzt55UfljGA
Would you like to make your own corporate 3D art? KeelanJon is the channel for you! Here you model the whole character using the Skin modifier and build the face/hair/hat with simple shapes. I didn't pose my character but maybe I can sell a SaaS product to zoomers with this epic T-pose.
https://www.youtube.com/watch?v=aMRRNC1J6tU
Not a tutorial but a realtime video you can follow along. The arms and tail took me flipping ages to get right. The technique of orienting the arm/leg openings was extremely useful. There's a rigging followup for this video too. I like this little guy I think he's very cute!
Another model of the Amusable Brie. Clearly hadn't even learned to make the object fill the render at this point. Not a background in sight.
I wanted to make an oxalis pot plant. This looks bad. It turns out plants are hard.
I saw a video on TikTok about making a pillow/cushion using cloth physics internal pressure. I used the same technique to make a rubber ring. The striped texture using a gradient texture node ended up taking me ages to figure out. I think this render looks cool though.
This took waaaay longer than I thought it would. Don't make plants as a beginner, plants are hard
Just a fluid simulation experiment.
Green slime with watermelon bits.
Kinda corporate art vibes again. Turns out there's a tutorial like this but better that I could have followed: https://www.youtube.com/watch?v=85e8yc4P3ho Cute 3D Hamburger by 'art by tran'
We have a moss ball pet so I wanted to model her. The pebbles were made using spheres with local and global distortion, placed using physics then joined, and coloured using the Cycles Geometry Random Per Island. The seashell is cool, you can do much fancier things using geometry nodes but this is a super simple method: https://www.youtube.com/watch?v=WcVCBcAwFNg