Daily Finds - April / May 2021

21-05-15

Here is a false widow spider found on my water butt (rain barrel as Americans maybe call it). False widows are mostly harmless. This one looks like a big healthy glossy female with a distinct (if pretty goofy-looking) skull pattern. I also found a smaller one unfortunately drowned in another water tub nearby.

21-05-14

I finally got to read (the published parts of) Dennis Nilsen's autobiography, which I had been wanting to do for almost a decade. It's impossible to 'review' the book - if that sort of thing is your cup of tea, I'm sure you're already planning to read it, and if it isn't then you won't. Here are some short thoughts on it anyway.

21-04-18

Today's find is this neat minimal implementation of the Spore crature creator in Unity.

Click to watch on YouTube

I like this implementation because it's so simple and focused. It uses the built-in capabilities of Unity well to get something up and running quickly.

Here are notes on the actual implementation of Spore: Chris Hecker Liner Notes for Spore. The video is fun because it shows that you don't necessarily need to know about 4th order polynomials or compact isocontours, you can get pretty far with your ideas just by using the tools available.

The Spore creator is something that should have been right up my alley, but I actually never spent much time playing with it. It was easy to make blobby reptilian things but hard to make appealing mammal-like animals. 3D isn't kind to imaginary creatures. Spore and Creatures 3 aged poorly compared to Petz and C1/2.

21-04-17

Haven't updated in a while because I've been working on a Petz renderer and editor. You can check it out at LnzLive on Github.

Today's find is the design documents and demos for The Sims.

Hackernews discussion with comments from developer Don Hopkins

Some design documents

More design documents

GDC talk about emergent storytelling and story trees

Some stuff I found particularly interesting: